Job Description
Role Overview
This role first and foremost bridges art and engineering, building the asset pipeline that gets an external data source into our game as efficiently as possible while delivering high-end visual fidelity with Unreal Engine within constraints.
You are accountable for the pipeline that brings external data into our game cleanly and efficiently, and to make sure the game looks its best where that matters most whilst staying within technical constraints.
You are a proactive hands-on tech artist who picks up new technology quickly and works ahead of problems rather than reacting to them to ensure technical art issues get caught early. You will work closely with the team in assisting with the technical implementation and management of in-house and outsourced assets.
Key Responsibilities
1 - Asset Pipelines
You design and build the pipeline that takes an external data...