Character Animator (Spine), Freelance

ZeptoLab · remote, romblon, Philippines

Location
remote
Job Type
Full-time
Posted
June 25, 2026

Job Description

Overview

We are looking for an experienced 2D Character Animator to create vibrant and expressive animations for game characters.

Responsibilities

  • Create character animations in Spine (idle, attack, abilities, emotions)
  • Convey personality through movement, posing, and timing
  • Collaborate closely with the project’s Art Lead
  • Prepare assets for integration into the game

Qualifications

  • Strong understanding of anatomy, movement, and classical animation principles
  • Solid experience working with Spine
  • Ability to create dynamic, readable, and “alive” character animations
  • High attention to detail and accuracy in work

Nice to have

  • Experience creating or adjusting VFX / effects

Work format

  • Freelance / hourly payment
  • Remote
  • Project-based workload (to be discussed individually)

Ready to Apply?

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