Job Description
We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”. We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent.
As an Audio Programmer in our Manchester Studio you would be advancing the audio technology for a proprietary game engine powering a huge universe, covering the scale, the sound of the movement of a player’s clothing all the way to the roar of a capital ship.
You will also develop the audio technology that allows sound designers to bring a world to life, and refine the workflow that gives access to it.
All of this will be achieved using the latest PC hardware and APIs to produce a fast and scalable suite of audio technology to power some of the most ambitious games ever developed.
Founded in 2012, Cloud Imperium Games creates cutting‑edge videogames that defy expectations. We’re curre...
Ready to Apply?
Submit your application for Audio Programmer for Space Sim Engine & Audio Tools at Cloud Imperium Games
Apply Now